package classes.sounds {
	
	/**
	 * ...
	 * @author kihoon
	 */
	public class SoundCollection {
		
		public static var sound:AllSound_Mc;
		
		public function SoundCollection() {
			
		}
		
		public static function getCoinSound():void {
			sound.getCoin_snd.gotoAndPlay(2);
		}
		
		public static function clickSound():void {
			sound.click_snd.gotoAndPlay(2);
		}
		
		public static function rollOverSound():void {
			sound.rollOver_snd.gotoAndPlay(2);
		}
		
		public static function clockSound():void {
			sound.clock_snd.gotoAndPlay(2);
		}
		
		public static function coinDropSound():void {
			sound.coinDrop_snd.gotoAndPlay(2);
		}
		
		public static function coinsDropSound():void {
			sound.coinsDrop_snd.gotoAndPlay(2);
		}
		
		public static function jackPotCoinsDropSound():void {
			sound.jackPotCoinsDrop_snd.gotoAndPlay(2);
		}
		
		public static function gameOverSound():void {
			sound.gameOver_snd.gotoAndPlay(2);
		}
		
		public static function bigFartSound():void {
			sound.bigFart_snd.gotoAndPlay(2);
		}
		
		public static function fartSound():void {
			sound.fart_snd.gotoAndPlay(2);
		}
		
		public static function introBgmSound():void {
			sound.introBgm_snd.gotoAndPlay(2);
		}
		
		public static function bgmSound():void {
			sound.bgm_snd.gotoAndPlay(2);
		}
		
	}

}